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Shamble Into the World of Telltale's The Walking Dead

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Telltale has promised that we will be able to shamble into the next episode of The Walking Dead: The Game, entitled Episode 3: Long Road Ahead, very soon. Read on to learn more about it and view the latest video that takes a look at the choices players made in Episode 2!

One of Telltale Games' developers stated, "The team has finished play-testing and tuning, and we’re nearing final submission to our partners for certification on digital platforms. As soon as we hear back from our partners on when Episode Three will be available on Xbox Live Marketplace, PlayStation Network, PC, and Mac, we’re going to break that news to you right here."

The Walking Dead is set in the world of Robert Kirkman's award-winning comic book series. Lee Everett, a man convicted of a crime of passion, has been given the chance for redemption in a world devastated by the undead. Players experience life changing events, meet new characters and familiar ones from the original comic, and also visit locations that foreshadow the story of Deputy Sherriff Rick Grimes. The Walking Dead offers a tailored game experience - player actions, choices, and decisions affect how the story plays out across the entire series.

You can visit the official The Walking Dead website to learn more about the game.

Check out the video from IGN that shows the player choices made in Episode 2: Starved for Help below.

Shamble Into the World of Telltale's The Walking Dead

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#HoldYourBreath Artwork Appears; Plus More Asylum Madness to Come

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The Asylum has yet to officially release any materials for their its first ever theatrical release, the supernatural horror slasher entitled #HoldYourBreath, but a photo of the artwork just appeared out of thin air on Facebook.

My question from looking at it is: “How is Katrina Bowden supposed to hold her breath with that hand in her mouth?

#HoldYourBreath – that is the actual title, thus making it quite possibly the first film in the history of cinema in which the title also doubles for the marketing strategy – stars Katrina Bowden of “30 Rock” and Piranha 3DD and Randy Wayne of “The Lying Game” in this frightful tale of a carload of college kids terrorized by the body-jumping spirit of an executed serial killer after they fail to abide by an old wives’ tale that strongly suggests one hold their breath when passing a cemetery lest you risk allowing an evil spirit to enter you.

Jared Cohn directs the Geoff Meed scripted fright flick due for a limited theatrical release this October.

If that’s not enough for you, The Asylum has announced two more genre offerings due out before year’s end:

40 Days and 40 Nights casts Jason vs. Freddy’s Monica Keena as a brilliant microbiologist... Hey, why are you laughing? Stop that. Keena as a microbiologist is far more believable than Denise Richards as a brilliant nuclear physicist in that James Bond movie.

When a colossal tectonic shift causes the sea level to start rising, a microbiologist gathers the DNA of as many species as she can, while the military creates an "ark" in a desperate attempt to preserve life on Earth.

40 Days and 40 Nights is due out on VOD/DVD/Blu-ray on November 27th.

What better way for The Asylum to finish off the year than with a mockbuster of the Christmas season’s biggest blockbuster. On December 11th prepare to be transported to the Age of the Hobbits.

In an age long ago, the last village of clever, peace-loving Hobbits is attacked and enslaved by the Java Men, komodo-worshiping, dragon-riding cannibals. Now the young Hobbit Goben, along with his father and sister, must seek help from the "giants" (human hunters) to find the Javas' lair and rescue the last surviving Hobbits, Goben's mother among them. In their quest to destroy the Javas, the heroic partnership of humans and Hobbits will transform both species forever.

Christopher Judge, aka Teal'c on “Stargate SG-1,” and Crank 2’s Bai Ling star. Something tells me neither of them will actually be playing Hobbits. I don’t think the world is ready for a Hobbit-sized Bai Ling.

#HoldYourBreath Artwork Appears; Plus More Asylum Madness to Come

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She's Got Frogz Legz and She Knows How to Use Them - To Kill You

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The outstandingly freaky teaser trailer for the upcoming horror flick Frogz Legz capitalizes on the popular American male fantasy of meeting a sexually uninhibited European girl. All well and good until you fatally discover she’s descended from a race of man-eating were-frogs.

Twitch Film brought word of a very cool looking creature flick in the works from music video director Corin Hardy and screenwriter Tom de Ville entitled Frogz Legz that puts a new spin on territory previously mined in movies such as Species and Decoys.

In the film a class of English teenagers go on a French exchange to a remote town in Brittany and discover that the inhabitants are all were-frogs, intent on turning them into a new spawn.

The French have been called “frogs” for years but never has it been this literal.

The teaser for Frogz Legz has already accumulated a ton of hits on YouTube, no doubt because the makers slyly posted it under a heading more likely to catch the eye of guys prowling the website looking for videos of hot French gals. I’m sure those people got more than they bargained for, much like the characters surely will in the movie.

Definitely check this cool teaser trailer out. I’m already looking forward to this one.

Viva la were-frogs!

She's Got Frogz Legz and She Knows How to Use Them - To Kill You

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More Art Arrives for Home Sweet Home

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A new one-sheet has come our way for the upcoming indie terror tale Home Sweet Home, and from the looks of things it has quite an axe to grind! Check it out right here and hope that said weapon is put to good and bloody use!

Home Sweet Home comes to us from Mirror Tree Productions. John KD Graham directs the flick, which stars Alexandra Boylan, Raquel Cantu, Lorena Segura York, and Christopher Dempsey. Look for more on this one soon!

Synopsis
A lone woman battles two psychotic squatters for her home and her life. Job, parents, money, apartment—Gwen Stevens has lost everything. Seeking to regain control of her quickly disintegrating life, Gwen returns to her remote childhood home to sift through her past and focus on finding new direction. Her quest for control is quickly challenged when she discovers that the house that was once her sanctuary is now someone else’s domain—and she is not welcome. Two psychotic squatters leave Gwen terrorized, tormented, and far from help. Gwen’s retreat devolves into a battle for her home and, ultimately, a desperate fight for her life.

More Art Arrives for Home Sweet Home

Home Sweet Home

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Chernobyl Diaries - The Fallout Comes Home in October

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Warner Brothers just announced the DVD and Blu-ray release of The Chernobyl Diaries, which will be hitting stores on October 16th. Read on for the very first details and a peek at the artwork. Dig it!

The only extra material on the DVD release will be a "Chernobyl Conspiracy" viral video. The Blu-ray/DVD Combo release will include that and also a Uri's Extreme Tours infomercial, an additional scene, and an UltraViolet digital copy of the film.

For more visit the official Chernobyl Diaries website, "like" Chernobyl Diaries on Facebook and follow Chernobyl Diaries on Twitter (@seechernobyl).

Synopsis
Chernobyl Diaries is an original story from Oren Peli, who first terrified audiences with his groundbreaking thriller, Paranormal Activity. It's written by Peli, Carey Van Dyke, and Shane Van Dyke and directed by Brad Parker. The film follows a group of six young tourists who, looking to go off the beaten path, hire an "extreme tour" guide. Ignoring warnings, he takes them into the city of Pripyat, the former home to the workers of the Chernobyl nuclear reactor, but a deserted town since the disaster more than 25 years ago. After a brief exploration of the abandoned city, however, the group soon finds themselves stranded, only to discover that they are not alone.

Chernobyl Diaries - The Fallout Comes Home in October

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More Behind-the-Scenes Videos for Grimm Look at the Show's Props, Stunts, and Graphic Design

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NBC has sent over a few more behind-the-scenes looks at "Grimm" so pull up a chair, get comfortable, and learn more about the show's props, stunts, and graphic design. When you're done, be sure to check out our "Grimm" Season One Blu-ray/DVD review here.

Below are the following videos:

1. Prop master Drew Pinniger talks about his favorite Grimm weapons.
2. Stunt Coordinator Matthew Taylor talks about all the crazy action on Grimm.
3. Carly Sertic talks about the gruesome book drawings she does for Aunt Marie's book.



"Grimm" Season 2 debuts Monday, August 13th, at 10/9c before moving back to its regular Friday timeslot on September 14th at 9/8c.

Episode 2.01 - "Bad Teeth"
A FOREIGN AGENDA TO HUNT DOWN NICK IS REVEALED AS THE BODY COUNT IN PORTLAND RISES -- After their face-off with Kimura (guest star Brian Tee), Nick (David Giuntoli) finds himself trying to come to grips with the return of his mother, Kelly Burkhardt (guest star Mary Elizabeth Mastrantonio). A trail of brutal murders unveils a foreign conspiracy to hunt down Nick, leading to several revelations about his past. Meanwhile Juliette (Bitsie Tulloch) still lies in her mysteriously induced coma as Rosalee (Bree Turner) and Monroe (Silas Weir Mitchell) work tirelessly to bring her out of it safely. Elsewhere Hank (Russell Hornsby) struggles with the shocking truths he’s recently seen, and Captain Renard (Sasha Roiz) deals with unexpected family issues when his estranged brother (guest star James Frain) comes back into his life. Reggie Lee also stars.

The series is produced by Universal Television with Hazy Mills Prods. and GK Prods. Sean Hayes, Todd Milliner, David Greenwalt, Jim Kouf, Naren Shankar, and Norberto Barba are executive producers.

For more be sure to check out "Grimm" on Facebook, and follow "Grimm" on Twitter.

Grimm's Season 2 Key Art

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Dredd Billboard Art Graffiti Leaves its Mark

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If you live in a big city, you'll be starting to see a new graffiti-style billboard go up for the upcoming big screen adaptation of the Judge Dredd comic, known simply as Dredd (review). The rest of you can check it out right here!

Karl Urban stars in the Dredd 3D title role along with Lena Headey, Olivia Thirlby, and Domhnall Gleeson. The flick is based on the acclaimed comic series by John Wagner and Carlos Ezquerra Look for it in theatres on September 21st.

Dredd Billboard Art Graffiti

Synopsis
The future America is an irradiated wasteland. On its East Coast, running from Boston to Washington, DC, lies Mega City One- a vast, violent metropolis where criminals rule the chaotic streets. The only force of order lies with the urban cops called “Judges” who possess the combined powers of judge, jury, and instant executioner. Known and feared throughout the city, Dredd (Karl Urban) is the ultimate Judge, challenged with ridding the city of its latest scourge – a dangerous drug epidemic that has users of “Slo-Mo” experiencing reality at a fraction of its normal speed.

During a routine day on the job, Dredd is assigned to train and evaluate Cassandra Anderson (Olivia Thirlby), a rookie with powerful psychic abilities thanks to a genetic mutation. A heinous crime calls them to a neighborhood where fellow Judges rarely dare to venture: a 200-story vertical slum controlled by prostitute turned drug lord Ma-Ma (Lena Headey) and her ruthless clan. When they capture one of the clan’s inner circle, Ma-Ma overtakes the compound’s control center and wages a dirty, vicious war against the Judges that proves she will stop at nothing to protect her empire. With the body count climbing and no way out, Dredd and Anderson must confront the odds and engage in the relentless battle for their survival.

The endlessly inventive mind of writer Alex Garland and director Pete Travis bring Dredd to life as a futuristic neo-noir action film. Filmed in 3D with stunning slow-motion photography sequences, the film returns the celebrated character to the dark, visceral incarnation from John Wagner and Carlos Ezquerra's revered comic strip.

Dredd

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A New One-Sheet Lands On the Shoulders of Giants

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It's been a few months since we've heard anything about K. D. Barker's retro sci-fi/horror film On the Shoulders of Giants, but the director sent over a new one-sheet for the flick today and promised more updates soon.

On the Shoulders of Giants stars Sarah Wood and Adam Lee, and one of the film's underlying themes is the 'horror' of how a technology, once invented with all the best will, can ultimately be put to terrifying destructive use.

Synopsis:
In the 23rd century mankind had finally traveled beyond the confines of Earth's solar system and made contact with intelligent extraterrestrials. New forms of atomic propulsion have finally made space exploration to distant worlds possible.

During starship Andromeda’s maiden voyage its Einstein-Rosen (ER) drive is successfully tested. A vessel equipped with an ER drive is capable of crossing the galaxy in days by traveling through self-generated wormholes. The ER drive was designed by the child science genius N'tron Zepethar.

Fifteen years earlier the starship Leviathan (with Zepethar aboard and propelled by his first version of an ER drive) disappeared on its maiden voyage. As the only other vessel equipped with an operational ER drive, the Andromeda is reassigned to the Leviathan's rescue mission.

The Andromeda’s crew locate the crashed Leviathan on Theta-25L, a desolate planet 45,000 light years from Earth. Whilst attempting to contact the Leviathan, the Andromeda's captain is killed. This untimely tragedy imposes the captaincy on Commander Jane Altaire.

After fifteen years on Theta-25L, Zepethar is the sole survivor of the Leviathan's crew. When Commander Altaire begins searching for answers to the Leviathan’s demise, it soon becomes apparent both Zepethar and Theta-25L harbour terrifying secrets...

On the Shoulders of Giants

On the Shoulders of Giants

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Sneak Peeks of Upcoming Episodes of Syfy's Destination Truth and Paranormal Witness

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Sneak Peeks of Upcoming Episodes of Syfy's Destination Truth and Paranormal WitnessWe can't think of a better way to end the work week than with a healthy dose of the paranormal, and if you agree, here are sneak peeks of next week's episodes of "Destination Truth" and "Paranormal Witness" on Syfy.

ABOUT "DESTINATION TRUTH" SEASON 5:
Following an incredible season of expeditions, including a voyage to Antarctica and a live episode in Ireland, world traveler Josh Gates will once again journey to the farthest corners of the earth to bring viewers all-new adventures on Syfy’s "Destination Truth". In Season 5 Josh and his team will lead viewers into a remote Transylvanian village on a hunt for vampires, explore the reportedly haunted Mayan ruins of Tikal in Guatemala, and descend into one of the world’s biggest caves in the jungles of Vietnam to search for phantoms. They'll also journey to Kazakhstan (a "Destination Truth" first). At the overwhelming request of fans, the team will also return to Romania for a return visit to a haunted forest, the site of their most terrifying investigation to date.

In addition to series host Gates, the team includes Erin Ryder, Field Investigator/Researcher; Gabe Copeland, Camera; Tony Gonzales, Tech Manager; Chris Lore, Case Manager; Allie Boettger, Audio; and Kyle Wheeler, Cameraman.

In the Tuesday, August 14th, episode "Hanging Coffins/Kazakh Monster", during a death-defying investigation Josh makes one of the most shocking paranormal discoveries in "Destination Truth" history. It airs on Syfy at 9:00 PM.

ABOUT "PARANORMAL WITNESS":
Don't watch it alone! "Paranormal Witness" is an intense, cinematic, high-octane drama-documentary series. The show brings to life the true stories of people who have lived through explanation-defying paranormal experiences. Using a mixture of intimate first-hand testimony, personal photos, and real footage, combined with grittily realistic drama, "Paranormal Witness" will transport you into a world turned upside down by extraordinary and terrifying events.

In the Wednesday, August 15th, episode "Brooklyn Haunting", a Brooklyn dream house becomes a nightmare when a poltergeist is unleashed. It airs on Syfy at 10:00 PM.

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Plug Into Another Teaser for H+ The Digital Series

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Plug Into Another Teaser for H+ The Digital SeriesThe first two episodes of H+ The Digital Series hit the net earlier this week, and Episodes 3-6 will arrive on Wednesday, August 15th. Check out this new teaser in the meantime.

Next week should provide more clues about The Event such as: What does Kenneth know about the virus? Who is the mysterious woman at the bar? Make sure you subscribe to the H+ The Digital Series YouTube channel to stay up-to-date.

Synopsis:
A futuristic online series, where the human race is hardwired to the Internet, is coming this summer from producer Bryan Singer (The Usual Suspects, X-Men: First Class). Directed by Stewart Hendler (Sorority Row), co-written by John Cabrera and Cosimo de Tommaso, and starring an acclaimed international cast that includes Alexis Denisof (“Buffy the Vampire Slayer”), Amir Arison (“Law & Order: SVU”), and David Clayton Rogers (“Jane by Design”), “H+ The Digital Series” takes viewers on an episodic, apocalyptic journey into a future where technology has gone horrifically wrong.

In “H+ The Digital Series” consumers are rapidly installing a chip called "HPlus" into their nervous systems that allows them to access the Internet 24 hours a day - by just thinking it. One day a virus is released – causing a third of the world’s population to die instantly. The series deals with the massive political and human changes that take place, the fight for survival, and the mystery to discover who is behind this atrocity.

For more information visit "H+ The Digital Series" on Facebook.

Plug Into Another Teaser for H+ The Digital Series

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Universal's Mama Set to Spook You in January

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Word has come from Universal that Mama, the Guillermo del Toro-produced and Andres Muschietti-directed supernatural chiller, will open in theaters January 18, 2013. Jessica Chastain, Nikolaj Coster-Waldau, Megan Charpentier, Isabelle Nélisse and Daniel Kash all star.

The film is based upon a short that you can check out below.

Synopsis
Guillermo del Toro presents ‘Mama,’ a supernatural thriller that tells the haunting tale of two little girls who disappeared into the woods the day that their mother was murdered. When they are rescued years later and begin a new life, they find that someone or something still wants to come tuck them in at night.

The day their father killed their mother, sisters Victoria and Lilly vanished near their suburban neighborhood. For five long years, their Uncle Lucas and his girlfriend, Annabel, have been madly searching for them. But when, incredibly, the kids are found alive in a decrepit cabin, the couple wonders if the girls are the only guests they have welcomed into their home.

As Annabel tries to introduce the children to a normal life, she grows convinced of an evil presence in their house. Are the sisters experiencing traumatic stress, or is a ghost coming to visit them? How did the broken girls survive those years all by themselves? As she answers these disturbing questions, the new mother will find that the whispers she hears at bedtime are coming from the lips of a deadly presence.

Universal's Mama Set to Spook You in January

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Comic-Style Rec 3: Genesis Artwork to Die For!

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Magnet just released a killer new one-sheet for [REC] 3: Genesis (review) featuring the artwork of Tony Moore (The Walking Dead) and we're crazy in love with it, till death do us part!

Leticia Dolera (Spanish Movie, Semen, A Love Story, "White Glove") and Diego Martin (Three Meters Above the Sky, "There Is No One Alive") both star in Paco Plaza's [REC] 3: Genesis. For more check out the official [REC] 3: Genesis Facebook page.

[REC] 3: Genesis is available NOW on VOD platforms nationwide and is set for an upcoming theatrical release on September 7th. Enough talk. Dig in! You can thank us later!

Synopsis
Koldo and Clara are about to celebrate the most important day of their lives: their wedding. Everything appears to be running smoothly and the bride and groom and their families are enjoying a wonderful day; that is until some of the guests start showing signs of a strange illness. Before they know what’s happening, the bride and groom find themselves in the middle of a hellish ordeal, as an uncontrollable torrent of violence is unleashed on the wedding. Amidst the chaos, Koldo and Clara become separated and begin a desperate search for one another. What started off as an idyllic day quickly descends into a nightmare of the worst kind...

Comic-Style Rec 3: Genesis Artwork to Die For!

Comic-Style Rec 3: Genesis Artwork to Die For!

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Exclusive: Writer/Producer Loren Semmens Talks Dead Season and More

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A few weeks back, Image Entertainment released the zombie flick Dead Season on DVD everywhere and to support its home debut, Dread Central had the opportunity to chat with writer/producer/editor Loren Semmens about the project.

Dead Season follows a group of survivors a year after a zombie outbreak to a remote island where things aren't exactly as they seem and the undead running amok may not be the biggest threat to the residents living there. Directed by Adam Deyoe, the film stars Scott Peat, James C. Burns, Marissa Merrill and Corsica Wilson.

Check out our interview with Semmens below and look for Dead Season on DVD shelves now.

Dread Central: Can you start off by telling us how Dead Season came about?

Loren Semmens: Well, the director Adam and I had been friends for a while and we had always wanted to make a zombie film together. We took a trip to Vieques (off the coast of Puerto Rico), the island where we shot the film and that's what inspired the setting and some of the story in the film. We're both huge zombie aficionados so we knew this would be a totally different backdrop than you'd normally see in these kinds of films so we worked over the next several weeks putting the script and everything together. Then we were off and running.

We didn't want to make the same old zombie movie though so Dead Season, to us, is like the unofficial sequel to all the zombie movies that preceded it; we pick up a year after the outbreak which isn't the story audiences usually see. Most zombie movies start with the outbreak itself but we wanted to go out of the box on this and so we set our story well after the outbreak because we wanted to see just how people would really handle things.

Dread Central: You wore a lot of hats on this project- writer, producer and editor; did you find it daunting to juggle three huge aspects of production on Dead Season at all?

Loren Semmens: It was a challenge but I knew I could handle all of these roles. Producing was pretty difficult on Dead Season because we had a limited budget so we had to be very creative with our decisions. It was pretty ambitious to make a zombie movie on this island as opposed to just shooting it in Los Angeles but we knew that if we could pull it off, the rewards would be worth it.

Dread Central: Were there any problems during production on Dead Season?

Loren Semmens: I've sort of said all along that shooting on Vieques was both a blessing and a curse; sure the locations were stunning and really influenced our story but the shooting environment was incredibly hostile. When you weren't worrying about the heat and the humidity, there were bugs, weather that delayed our shoot, wild animals running around and that kind of stuff to contend with.

Because we were isolated, it made things very difficult any time that equipment would break or we'd need something for production. It wasn't like we had resources available to us there so any time we had those kinds of issues, it meant someone had to take a long ferry ride to get whatever we needed to keep working. That was definitely challenging but I think being pushed to deal with all those issues helped us make a great movie in the end.

Dread Central: Because of the ending you guys went with in Dead Season do you and Adam have a plan for a sequel if all goes well with the DVD release?

Loren Semmens: We didn't write our ending this way deliberately with a sequel in mind but we do have some ideas for a sequel if this movie does well. Hopefully, we'll get a bit more money next time and take this story to an entirely new level.

Dread Central: So what's up next for you guys then?

Loren Semmens: Adam and I have a handful of projects for different venues; we're working on some television and cable projects and a few web ventures too. Adam actually just directed a teen dance movie which couldn't be further from Dead Season but we do definitely want to get back to horror soon.

Exclusive: Writer/Producer Loren Semmens Talks Dead Season and More

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B-Sides: Iggy Pop Wants to Know Why Freddy Was Born

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"Why was I born?" That is the refrain Iggy Pop frequently asks in his song about everyone's favorite dream demon. I think the obvious answer to the question as to why Freddy Krueger was born was to make money. Not the answer Mr. Pop is looking for, but the most honest answer nonetheless.

Fittingly enough, the song asking why Freddy was born adorns the end credits of his death knell, Freddy's Dead: The Final Nightmare. As we all know that movie wasn’t really last movie because as I already stated, Freddy was born to make money.

Freddy’s Dead: The Final Nightmare was such a terrible sequel that even if it hadn't been billed as the final film in the series it might have still killed off the franchise. As it would turn out, the only way to truly kill off Freddy Krueger was to let Platinum Dunes remake him in their image. That also turned out to be the best way to kill of Jason Voorhees as well.

The final moments of Freddy Krueger's film career (before being reborn as a meta movie by Wes Craven, starring in a crossover movie fighting Jason, and getting rebooted into oblivion by a Platinum Dunes’ remake) was an end credits montage of career highlights set to the tune of this weekend’s B-Sides, a Freddy Krueger anthem performed by Iggy Pop named after its primary refrain, "Why Was I Born?"

B-Sides: Iggy Pop Wants to Know Why Freddy Was Born

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Get Flukt by This New Trailer

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The full international trailer for Escape, the new film from the director of Cold Prey, Roar Uthaug, starring Ingrid Bolso Berdal along with Hallvard Holmen, Tobias Santelman, Martin Slaatto, and Hans Jacob Sand, is here. Dig it!

TrustNordisk’s in demand action-adventure Escape (or Flukt for you purists out there) has sold to eOne for US and Rialto Distribution for Australia. Market deals were previously struck with Momentum (UK), Koch Media (Germany), Aurum Producciones (Spain), Film Europe (Czech Republic and Slovakia), and Middle East’s Gulf Film with buyers hungry for the film off promo.

Synopsis
Ten years after the Black Death ravaged the country, a poor family is on a journey to find better living conditions. On a deserted mountain pass they are attacked by a gang of ruthless outlaws. They only spare the life of 19-year-old Signe. She is taken captive, and the gang takes her back to their camp. Here she learns that she is intended a fate worse than death. Signe understands that the only solution is to escape.

Get Flukt by This New Trailer

Get Flukt by This New Trailer

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GamesCom 2012: Until Dawn Brings Teen Horror Movies To Life

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Until Dawn is something straight out of a teen fear flick available exclusively for PlayStation 3 in 2013. Players can hop into this horror story that involves one dark night with eight teenagers in a secluded mountain backdrop on the anniversary of their friend's mysterious death...

Throw in a blonde cheerleader and you have a horror party in the making!

From the Press Release
Until Dawn features all the elements you'd expect from your favourite teen horror movies: a script that’s funny, sexy and scary; a beautiful young cast; an isolated location; a devious killer; a dark secret and of course that all-important twist. Developed exclusively for PlayStation 3 by Supermassive Games, Until Dawn will make you look at your Move Motion Controller in a totally different way, as it becomes your torch guiding you through the dark as you attempt to survive Until Dawn.

One night, eight teenagers, a remote mountain on the anniversary of their friend’s mysterious death ... The power’s out, there’s no phone reception and you’re trying to get the blonde cheerleader to notice you. What could possibly go wrong?

Key Features

  • A thrilling adventure, exclusively for PlayStation Move, featuring accessible and intuitive motion control gameplay, with one-to-one mapping making your character’s hand feel like your own
  • Use your motion controller as a torch to light the shadows, tune radios, fire shotguns, solve puzzles and more
  • Face your fears alone or take a cue from the on-screen cast, and pass your motion controller torch over to a friend
  • Play as 7 different characters throughout the story, watching their relationships evolve over the course of the game
  • You can visit the official PlayStation Blog to keep up with this game as more is revealed.

    Win A Chance To Star In A Horror Movie

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    Terry Crews Joins Scary Movie 5 & Spoiler Alert: What Will Charlie Sheen and Lindsay Lohan Be Doing in the Film?

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    Spoiler Alert: What Will Charlie Sheen and Lindsay Lohan Be Doing in Scary Movie 5?Although we're not super-excited about Scary Movie 5, that doesn't mean we're going to ruin it for anyone who might be like The Hollywood Reporter did in a recent headline. Curious? Then read on for the details.

    Per a recent headline from THR's Heat Vision Blog, "Charlie Sheen, Lindsay Lohan Left for Dead in 'Scary Movie 5' Opener." Yep, apparently Sheen and Lohan will both suffer horrible fates, including getting the ax, in Dimension Films' Scary Movie 5. They are playing what is being described by the studio as “the world’s hottest new couple” with one or both being killed in the movie's opening sequence.

    In addition, Blackfilm.com has learned that Terry Crews, who is part of the all-star cast of The Expendables 2 and also appears in HBO's "The Newsroom," has been added to the project. He joins the previously announced Erica Ash, Craig Bierko, and Ashley Tisdale, with Anthony Anderson, Regina Hall, and Kevin Hart rumored to also be returning for Malcolm Lee's flick.

    Scary Movie 5 will spoof Black Swan, Paranormal Activity, Rise of the Planet of the Apes, and 127 Hours. David Zucker, who wrote and directed both Scary Movie 3 and 4, will also be returning to co-write and produce the fifth installment alongside director Lee. The movie is due to begin shooting in September with an eye toward an April 19, 2013, release.

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    Laika CEO & ParaNorman Producer Travis Knight Talks the Rebirth of Modern Stop-Motion Animation and More

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    In 2009 Laika established itself as one of the premier up-and-coming animation studios by releasing the sublimely dark fairy tale Coraline, based on the classic Neil Gaiman story of the same name. This weekend Laika is set to unveil its latest stop-motion animated project, ParaNorman.

    The 3D ParaNorman (review here) follows an 11-year-old boy named Norman (voiced by Kodi Smit-McPhee), who can see ghosts and must use that power to save his small town from a 300-year-old curse that unleashes a tribe of zombies on the unsuspecting townsfolk.

    Laika CEO & ParaNorman Producer Travis Knight Talks the Rebirth of Modern Stop-Motion Animation and MoreDuring a recent press day for the film, Dread Central had the opportunity to speak with Laika CEO and ParaNorman producer/animator Travis Knight (pictured right) about developing the project with directors Chris Butler and Sam Fell, the look and feel of the project, and why stop-motion animation will always endure even with all of the technological advances in filmmaking throughout the years.

    Check out the highlights of our roundtable interview with Knight below, and look for more on ParaNorman later this week!

    Question: How was your experience working on ParaNorman?

    Travis Knight: It’s been a long ride. We started developing the film when we were partway through Coraline. Chris Butler approached me with this idea he had. The simplest version of that idea was that he wanted to do a zombie film for kids. I was instantly intrigued. I was the kind of kid that grew up on a steady pop culture diet of George Romero zombie films and Ray Harryhausen creature features, and the idea that we could bring these creatures to life in this medium I thought was really exciting.

    But that’s not enough to sustain a movie so we started to dig into what that means. And it really was a very special story that I thought needed to be told, about this kid who was kind of a misfit, an outcast on the fringes of his society because of who he was. Who had something extraordinary that he could contribute that would bring his community together.

    I thought Norman’s story had an analogous connection to all of us - the people who do this, the artists that are bringing this story to life - that in a lot of ways his story was our story. All of us, pretty much, were weird kids growing up. We were kids who were picked on, or were strange, or were on the fringes of our groups. But all of us had really unusual or really special gifts that, when we could contribute them to the world, it was actually something that enriched the lives of those around us.

    I thought it was a really beautiful story that we could tell in a very fun way.

    Question: You founded Laika, which does primarily stop-motion animation. With the industry mainly focusing on CGI, how did you come to the decision to do stop-motion?

    Travis Knight: We wanted to move the art of animation forward by looking backward, by looking to stop-motion and to the roots of where so much of this stuff began. It’s basically one of the first visual effects developed for cinema, it’s basically been around since the dawn of film. Taking this creaking, 100-year-old art form into the new era, that’s something I wanted to do. We could do that by incorporating technology and CG and whatever tool made the most sense to reinvigorate this old art form.

    In the late 80s and early 90s, with the ascending of CG, a lot of people thought that was it for stop-motion, that it was dead. Steven Spielberg was going to do Jurassic Park with stop-motion dinosaurs, but when he saw tests from ILM, where they did the digital dinosaurs, CG dinosaurs, that’s when he switched over. We all thought that was pretty much the end.

    Phil Tippett is the guy Spielberg hired to do that job, the stop-motion for Jurassic Park. There’s a famous exchange that they had where Spielberg said, “You’ve just been fired” and Tippet said, “No, I’ve just become extinct.” And that actually made it into the movie. But it also is kind of the feeling that we all felt - that the whole world was going to this new digital platform, that stop-motion was being left behind.

    But there is something kind of magical about it. There is something beautiful about it. It has a distinct magic, warmth and a charm and a beauty that’s unlike anything else. It’s not to discount other forms of filmmaking. It’s just to say that in a digital world, the idea of making something with your hands it something very special. To see on the screen the artist’s hands at work, it’s a beautiful thing. You can see that, you can feel that. It’s not a visual retranslation of a binary code or a computer. It’s an actual artist who’s brought this thing to life; I think there’s something very beautiful about that. And still, it’s a very effective way to tell a story.

    Question: As an animator and head of an animation company, what are the technical changes between Coraline and ParaNorman? What has set those two films apart?

    Travis Knight: At the core of what stop-motion is, it hasn’t changed in 100 years. You still have an animator with a puppet, an armature inside it, on a set with lights and a camera and you’re taking a frame at a time. That stuff doesn’t change. What changes is the stuff on the fringes of it. I thought, at the time, Coraline really did represent a seismic shift for what we did within the medium. It had been kind of creaky and hadn’t evolved too much so we decided to bring technology into the mix, to embrace the author of our demise effectively. That just opened up a whole new world for us. We could actually take this tool and do really interesting things with it in this old art form.

    We used this digital 3D printing technology on Coraline, but we had never done it before and we were just figuring out how to do it. We build a lot on that for ParaNorman; we took it beyond where we could have on Coraline. We integrated color 3D printing, which infuses the faces that we make in the printer with color and texture. Those used to be painted by hand so there was only so far you could take the designs. Now we can pretty much do anything.

    And because of the materials we’re using, the skin on the puppets really does absorb the light in a more naturalistic way. There’s a scene where Norman is standing in front of the setting sun and you can actually see that his ears glow. And that’s because the materials we’re using feel and look much more like skin. And that too, them coming up with whatever materials make the most sense. His hair is made out of goat hair because that had the exact qualities that we were looking for. The trees are made out of cardboard, shredded paper and chicken wire. You find whatever materials make the most sense, that’s kind of the old school idea. But bringing technology into it, we use whatever tool makes the most sense. And if something we want to do doesn’t exist, we have to invent it, which we’ve done for each film.

    And by continuing build on that and to grow and continuing to expand what we can do, we just become that much more ambitious. Coraline was a fairly small film in terms of its scope; ParaNorman is much, much bigger. We tackle things which you’re just not supposed to be able to do in stop-motion. But we didn’t want that to get in the way of us telling the most effective story.

    So by continuing to do that, we’re just getting better at it. It just means that our ambition for what we want to do just continues to grow.

    Question: A lot of times with animation studios, each project kind of looks similar to the one before it. I feel like Coraline and ParaNorman are both very stand-alone projects, independent of each other. There’s not a whole lot that feels very similar about them in terms of the visuals. Can you talk a little bit about the aesthetics of this movie? Was it conscientious that you didn’t want to bring the world of Coraline and just throw these characters into that, too?

    Travis Knight: Absolutely. We don’t want a house style. We don’t want to repeat ourselves visually or thematically. Coraline very much looks like a Henry Selick film. He’s the artist behind it; he’s the driving creative force behind it. But ParaNorman is a different kind of a film. Coraline was a dark, modern fairy tale; and ParaNorman is kind of a quirky, coming of age adventure. It demanded its own aesthetic, its own look.

    We really wanted to try to find something unique, a really interesting and unique way to bring this story to life. So we found a character designer straight out of school, who hadn’t really done anything. But she had this really weird, idiosyncratic way of looking at the world. That was kind of the root of where everything came from. She had this strange kind of nervous, line quality to her illustrations. And everything was kind of askew but really well observed. That ended up informing our environmental design, and it just kind of builds on that. You find the one thing for the story, and the one thing in this case came from out character design.

    Question: Can you talk a little bit about the tone? You mentioned the word "quirky," and that’s a word I’d probably use, too. But it’s a little bit daring, a little bit subversive; more so than you’d see in a bigger studio’s film where it doesn’t play it as safe. Chris (Butler) used The Goonies a lot as a reference point, and that’s a movie that I don’t think we could make now. Can you talk a little bit about maintaining that tonal quality?

    Travis Knight: We’re big fans of, and heavily influenced by, the classic Disney fairy tales from the 40's and 50's, things like Snow White and Pinocchio. Those fairy tales that really did have a terrific and perfect balance of darkness and light, of intensity and warmth. But those are not the films that Disney makes anymore, nor are they the films that any family filmmaker makes, for the most part.

    So yes, he’s (Chris Butler) right and you’re right. Those movies that we were inspired by in the 80s that we all grew up loving, things like Goonies and Ghostbusters and Gremlins and those great Amblin movies, I really think you’d be hard pressed to find a way to make those these days. You just don’t do it. And it’s a shame because I think those are the most powerful kinds of films, those things that have that balance. To have that sort of dynamic range in a film I think is the most power kind of emotional experience you can go through in a cinema. You can’t have a really light moment without a dark moment to offset it. That gives those light moments kind of a euphoria that you’re not going to get otherwise.

    We wanted to make sure that we didn’t flinch from those things. To really get to the emotional core of it, the story demanded we go to an intense place or a dark place, even though it was a little scary for us. It’s like, “Is this really something we should be doing? It’s a little out there.” But it felt right for the story; it felt like something that we should do. That would be the most effective way to communicate what we were trying to do. We didn’t shy away from it, we embraced it. That’s what this story is, that’s the story we want to tell, so that’s what we did.

    But yeah, I think it’s not without risk, with full acknowledgement that these films are not generally made anymore. But these are the films that we love to make, and these are the films that we think will have the greatest emotional resonance with the audience.

    Question: Can you talk a little more about the materials you used? Can you give us an example for Norman, what kind of materials did you use?

    Travis Knight: Underneath his body he has a steel armature, like a little metal skeleton, which allows you to position his body and it’ll hold in place so you can pose him. These puppets take a lot of abuse over time. You put them in all kinds of whacky positions. So those things need to be really strong but flexible and refined enough so you can get subtlety out of them.

    He’s covered in a silicone skin. He’s got real handmade and hand-sewn clothing, designed by a costume designer that makes these tiny little clothes, which is tricky because you have to get the kind of fabrics that hold up on the big screen. He wears denim jeans, but you couldn’t use denim jeans because the thread would give the scale away, the thread would be huge on his little body.

    So you have to go and find really fine materials that you screen and paint to kind of look like denim. His hair is goat hair and it’s got little bits of pros-aide. And other characters, like Courtney, have kind of like Barbie hair, synthetic hair. But it also has little bits of raffia and paper within it to give it kind of a graphic quality. You really just find whatever material makes the most sense to get the design thing that you’re going for. It’s finding things that exist in the world and inventing your own things.

    Question: You had to do the graveyard scene where they’re (the zombies) coming out, correct?

    Travis Knight: Yeah.

    Question: You had to animate all those little pieces of dirt and hands and all that other stuff; you said your hands ended up being pin cushions. How did you keep track of all of that? Besides computer software, was there a track sheet?

    Travis Knight: No, you keep all that stuff in your head. I think people can understand that it’s a physically demanding thing, standing on concrete for hours on end, contorting your body in all kinds of weird positions and cutting your fingers and everything else. People understand that’s a physically difficult thing to do. But probably more than that it’s really mentally taxing and demanding. Because you have to focus on tiny bits of detail for hours and hours on end, it’s intense focus. When you have dozens and dozens of little tiny pieces of dirt that have to fly through the air in a choreographed way, at any given time you could bump it with your pinkie and they all fall over and you have to start again.

    You keep track of it with the software programs that we have, where you look frame by frame where everything is going. But you have to keep it all in your head so typically what you do is come up with a routine. ”Okay, I move this first. I work my way around kind of counter-clockwise.” You kind of keep a little mathematical diagram in your head and just continue to do that over and over again until you get the performance. But it is painful, it is horrible. But if you do it right it’s also pretty beautiful.

    Our films are really of a combination of all different forms of animation. There’s 2D animation in them, there’s CG animation and stop-motion. So, while our predilection is that they’re heavy on stop-motion, I think the combination of things can make for interesting films in any of those variations. So there could be a point where it goes the other way, where it’s more of a CG film with less of a stop-motion influence, or even a 2D film. With all those three things in play, that’s the way that we make our films. It’s just a matter of what is the proportion of those different ingredients.

    Question: What’s your next project?

    Travis Knight: More to come! We’ll probably announce that before the end of the year.

    ParaNorman is directed by Sam Fell (The Tale of Despereaux, Flushed Away) and Chris Butler (Coraline, The Corpse Bride) from Butler's original screenplay.

    Synopsis:
    A small town comes under siege by zombies. Who can it call? Only misunderstood local boy Norman (voiced by Kodi Smit-McPhee), who is able to speak with the dead. In addition to the zombies, he'll have to take on ghosts, witches, and worst of all, moronic grown-ups to save his town from a centuries-old curse. But this young ghoul whisperer may find his paranormal activities pushed to their otherworldly limits.

    The voice cast includes Academy Award nominee Casey Affleck (The Killer Inside Me), Tempestt Bledsoe ("The Cosby Show"), Jeff Garlin (Toy Story 3), John Goodman (Red State, Matinee, Monsters, Inc.), Bernard Hill (Titanic), Academy Award nominee Anna Kendrick (Up in the Air), Leslie Mann (Rio), Christopher Mintz-Plasse (Fright Night 3D, How to Train Your Dragon), Kodi Smit-McPhee (Let Me In), Tony and Emmy Award winner Elaine Stritch ("30 Rock"), Tucker Albrizzi (Good Luck Charlie), Alex Borstein ("Family Guy"), and Jodelle Ferland (Case 39, Silent Hill, The Twilight Saga: Eclipse).

    Laika CEO & ParaNorman Producer Travis Knight Talks the Rebirth of Modern Stop-Motion Animation and More

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    Lara Jean Chorostecki to Have Dinner with Hannibal at NBC

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    Lara Jean Chorostecki to Have Dinner with Hannibal at NBCMore casting news has come in for the NBC series based upon the exploits of the infamous character created by Thomas Harris, "Hannibal." Camelot actress Lara Jean Chorostecki has joined the cast of the series to play Freddie Lounds, the sleazy tabloid reporter.

    The project, written and exec-produced by Bryan Fuller and slated to debut at midseason, centers on the budding relationship between FBI agent Will Graham (played by Hugh Dancy) and his mentor, Dr. Hannibal Lecter (Mads Mikkelsen) – who are re-introduced at the beginning of their budding relationship. Caroline Dhavernas also stars as Dr. Alana “Al” Bloom, a psychiatric protege of Hannibal Lecter’s who teaches psychology at Georgetown University and is consulting with the FBI on criminal profiling when she introduces her mentor to Laurence Fishburne’s Jack Crawford.

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    Universal Pictures Does the Release Date Shuffle: Jurassic Park in 3D Moved Up and R.I.P.D. Pushed Back

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    Universal Pictures Does the Release Date Shuffle: Jurassic Park in 3D Moved Up and R.I.P.D. Pushed BackWith the summer of 2012 winding down, it's time to look ahead to the hot months of 2013; and Universal Pictures is doing a bit of shuffling of two films coming out then: Jurassic Park in 3D and R.I.P.D.

    Per Deadline, Jurassic Park in 3D has been moved up from July 19, 2013, to April 5 while R.I.P.D., the supernatural comedy that stars Ryan Reynolds and Jeff Bridges, has been pushed back from June 28 to July 19, 2013, filling the spot vacated by JP.

    Written by Michael Crichton and David Koepp based on Crichton's populr novel, Jurassic Park (previously released in 1993) stars Sam Neill, Laura Dern, and Jeff Goldblum. It tells the tale of a theme park that suffers a major power breakdown, allowing its cloned dinosaur exhibits to run amok during a preview tour.

    Along with Reynolds and Bridges, R.I.P.D. stars Kevin Bacon, Stephanie Szostak, Mary-Louise Parker, Marisa Miller, Mike O'Malley, James Hong, Tobias Segal, and Robert Knepper. Robert Schwentke is directing the project, which follows a murdered cop (Reynolds) who is recruited to work in the Rest in Peace Department, a police force comprised of ghosts who battle spirits unready to depart this world. Bridges is playing his ghostly partner.

    Expect more on both films soon!

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